| It’s easy to see why there was so much fighting amongst the console manufacturers to try and make this game a format exclusive. Where early launch titles may have disappointed this game not only looks like a next generation game but it plays like it too. Taken at face value the story casts you as an Arabic fighter in 1191, out to assassinate the nine Western leaders of the Third Crusade. There is more to the story than that though making it more than simple historical adventure it first seems. Since it’s developed by many of the same team behind Prince of Persia: The Sands of Time, it’s no surprise to find the game using many of the same ideas. With the bold claim that you can climb on or over anything in the game world that sticks out more than two inches, this allows incredible freedom of movement, with a style of acrobatics heavily influenced by Parkour/free running. The game also innovates in terms of combat, with each of the face buttons controlling a different area of the body, rather like a marionette. As such one button controls the feet, one your open hand, one your weapon hand and the other your head. As an assassin stealth plays an important role in the game too, but here it’s often a case of hiding in plain sight as you mill around inside large crowds of people. Everyone will react to you realistically though, so if you go around pushing people out of the way, or even killing them, the crowd will react and report you. With stunning graphics and genuinely innovative gameplay this is destined to be one of the most important releases of the year. HARRISON DENT |
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Some achievement...
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| Review Date: April 15, 2008 |
| Reviewer: ry19, London, UK |
Having played a console version of Assassin's Creed, I have to say that the PC version is definitive - provided your computer's specifications are up to the job. The additional tasks that have been programmed in during the lengthy hiatus between the game's original launch and its PC debut make a fair difference (and justify the delay) and I prefer the PC's mouse/keyboard control layout, but for me it's the sheer visual brilliance of the game that tips the balance.
It's been said before, but AC has to represent the pinnacle of achievement in game graphics to date - even Crysis can't match the realism and downright gorgeousness of the environments (at max settings, at least). It does beat the console versions in this regard - and for the reasons I set out below, that for me makes this the best of the versions.
It is true that the gameplay can become a little repetitive at times - there isn't the depth or scope for different activities of, say, the Grand Theft Auto series - but I haven't been as impressed by a game for a long time. When I first started, I was quite happy just wandering the Kingdom (which links the cities where the main action occurs) exploring and climbing towers and buildings to enjoy the views. Sometimes you'll think you're playing a movie - it's like virtual tourism!
However, I appreciate this isn't the be-all and end-all of gaming - hence the lower rating for fun. AC is best played slowly in order to appreciate the world portrayed. Ignoring the backdrop and dashing through the storyline (which involves a somewhat perplexing sci-fi element, as your character is an avatar controlled by a present day descendant hooked up to a bizarre computer) will leave a feeling of, "Is that it?" Even with the PC's extra tasks and missions, it's still a case of repeating the same core steps until you reach the end, which is a little disappointing. It's also quite easy, as holding one key or mouse button down is generally enough to get you round all the fights and all the free-running across rooftops. At its heart it's a good enough game, but not a world-beater. It might seem a little unfair, and I mean this in the nicest possible way, but AC is basically the greatest interactive tech demo ever. For me that makes it a worthwhile purchase, but it's fair to say not everyone will agree.
My not exactly bang up to date key components (runs smoothly at max settings at 1280x1024):-
Core2Duo E6600
2GB DDR2 667
GeForce 8800GT 512MB |
Assassins Creed 5/5
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| Review Date: December 8, 2008 |
| Reviewer: Borry, |
Plot: Great story. I was expecting alot from this game due to the time era its set in and i have to admit it exceeded my expectations by a long way. Unlike some games that seem to know the story themselves but forget to tell you it, I think this game really lets you know why your doing stuff instead of just telling you to do it. It never leaves you behind. The story kept making me want to keep coming back for more to see what was going to happen next.
Graphics: Definitely the best graphics i have seen for quite some while. I liked the way that unlike some games where they leave little bits hoping you wont notice, the creators made sure everything was looking like it should do. From a basket to an entire building its all been done well.
Sound: The way when you run past someone you can hear them shout something really makes the game what it is.
Controls: I admit i prefer the arrow keys to the WASD keys so had to alter everything to match how i play however, this didnt take me long and after a little while the controls soon sunk in and although challenging enough to do, its still quite easy to get to grips with.
Overall opinion: Really recommend this game for anyone that just has a slight interest in history, hack n slash or a really good story. Not many games make me want to play them at every chance i get like this one did. |
Slashfest
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| Review Date: November 23, 2008 |
| Reviewer: Western Infidel, London UK |
Absolutely topnotch fun, gotta love the fighting animation and the beautiful panoramic views. Runs great on 4870X2 everything full res and settings.
the end was kinda sudden.. didnt want it to finish, but one ill play again in the future without any aggro from DRM limited activations...
Thanks for a great game Ubi, EA should pay attention when their shares plummet from their evil DRM. |
Great fun
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| Review Date: July 2, 2008 |
| Reviewer: Matt, Yorkshire, UK |
The graphics are amazing on directx 10 with everthing on full, and I'm amazed at how soothly the engine runs througout, and I'm taking console-like smooth. Not sure about the stealth aspect. Most of the time when playing it I feel like Sir Lancelot the Brave from the Life of Brian, hacking through anything that comes across my path, including any inccocent bystanders that happen get in the way. Some of the fights also become comical-which is great: on one occasion an enemy was just about to stike me with his sword, when another enemy archer cut him down by accident from range. Now all that needs to happen is for Bioware to use the same graphics engine in their next RPG epic.
Edit - I've also just found out that alot of copies of this game can crash when you try to enter Jerusalem, due to three corrupt files, which mine just has. Whilst there isn't an official patch out yet that will fix this, you can download a torrent containing the workng files. |
Only one gripe:
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| Review Date: February 23, 2009 |
| Reviewer: Mr. R. J. Cronshaw, York, England |
Okay, having owned and played Assassin's for a few months now, I can safely say that I personally have only one problem with it;
UNSKIPPABLE CUTSCENES!
No need to say more than that this game has SO MUCH TALKING that it is only put to shame by the verbal diaorhhea of Metal Gear Solid 4.
However, I see no problem with the controls... I grasped them quickly enough and I found them rather intuitive. Far easier than the console version which I tried at a friend's house... (That might just be because I'm a PC gamer through and through)
The graphical detail is SUPERB. I understand issues with jumpiness that people may have, but if you look closely... I mean VERY closely... during some cutscenes, you will notice that this game could possibly have some of the best graphics available today.. NOT KIDDING! (But remember to look VERY closesly to spot the minor details)
Therefore, I heartily recommend this game to all - as long as you are prepared to sit through some pretty long cutscenes! |
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